Bachelor of Science in Computer Engineering
California Polytechnic State University, San Luis Obispo | 3.56 GPA | Expected Graduation June 2026
California Polytechnic State University, San Luis Obispo | 3.56 GPA | Expected Graduation June 2026
Cal Poly Racing | September 2024 - present
Developed firmware for Formula SAE racing vehicle to display important information about the vehicle to the user.
Designed and built a personal website using HTML and CSS
- Implemented multiple pages using HTML and CSS
- Focused on semantic HTML and design
- Used best practices for Git and GitHub
Developed a Huffman Encoding Tree Text Compressor in Python
- Developed a program in python that reads from a file and compresses it
- Focus on Huffman Encoding Theory
- Used data structures such as BST for program development
Programmed a Tic Tac Toe game using assembly language on a microcontroller
- Integrated game through microcontroller on BASYS3 board
- Utilized MMIO connections to display game on a VGA monitor and
interact with a keyboard
- Coded in RISC-V assembly
Developed a ‘Tone Actuated Lock’ circuit, consisting of three stages
- Designed a circuit that opens a lock when spefic audio frequencies are detected
- Uses a microphone to detect frequencies
- Solenoid lock is used to trigger when the set frequency is detected
Programming Languages:
Hardware Testing Devices:
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